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Wizard of Oz: Character Design

University Term Project - Wizard of Oz RPG remake. (module portfolio submission: https://drive.google.com/file/d/1zos4G_g3rOe59X1E-Z9Q9Y-GhF7omZNa/view?usp=sharing).

For this project, I chose to set the reimagined world of Oz in a Cyber-Gothic* dystopian universe.
Cyber-Gothic*: the word Gothic here refers to the Gothic genre which appeared in the 18th Victorian century which involved both Architecture, Literature, and Art. It is not referring to the modern ‘goth’ subculture.

This is my character design for my Cowardly Lion.

The cyber-overlay is essentially a physical and visual representation of the characters and the world’s powers, very similar to holograms. In a game setting, this 'Cyber-Mode' can only be activated for a short period of time, but it would drastically increase the character's stats.

All rendered protagonist characters.

All rendered protagonist characters.

Scarecrow Design Sheet.

Scarecrow Design Sheet.

Scarecrow Silhouettes.

Scarecrow Silhouettes.

Scarecrow References.

Scarecrow References.

Scarecrow Render

Scarecrow Render

Scarecrow Cyber Power Up mode.

Scarecrow Cyber Power Up mode.

Dorothy Vis Dev.

Dorothy Vis Dev.

Dorothy - Clothing Research.

Dorothy - Clothing Research.

Dorothy - Outfit Design.

Dorothy - Outfit Design.

Dorothy - Outfit Design .2

Dorothy - Outfit Design .2

Dorothy Silhouettes.

Dorothy Silhouettes.

Dorothy Reference.

Dorothy Reference.

Dorothy Colour Palette.

Dorothy Colour Palette.

Tinman Sidekick.

Tinman Sidekick.

Dorothy Design Sheet.

Dorothy Design Sheet.

Dorothy Render

Dorothy Render

Lion Design Sheet.

Lion Design Sheet.

Lion Silhouettes.

Lion Silhouettes.

Lion References.

Lion References.

Lion Render Process.

Lion Render Process.

Lion Cyber Power Up mode.

Lion Cyber Power Up mode.